MASK NextGen
Digital safety and AI readiness — K–12 through college

empowering the AI Ready Generation
and creating digital Safety at Scale

A cinematic, story-driven curriculum where kids learn to navigate the digital world alongside Myra and her friends — built on the SHIELD framework and trusted by educators.

50+ standards alignedCASEL · ISTEFOSI · NCMEC
Myra and her Cyber Guardian friend high-fiving
Your guidesMeet Myra & friends
Every 22 Seconds

a child is targeted by an online predator.

A crisis hiding in plain sight — help us change that.

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MASK NextGen Cyber Guardians

DIGITAL DANGERS

A Crisis Hiding in Plain Sight

A predatory online figure

Strangers & Grooming

Half of minors talk to strangers online. Predators pose as peers, build trust through games and DMs, then isolate a child from the adults who protect them.

The Troll King

Harmful Content

Exposure to violent, sexual, and extremist content starts younger every year — often before a child has the context to handle it.

Mirror, the AI villain

Deepfakes & Manipulation

72% of kids can't tell real from AI media. Synthetic images, voices, and videos make lies look real, opening the door to manipulation and extortion.

A data-harvesting threat

Data & Identity Theft

66% of apps track kids for profit — harvesting personal, biometric, and behavioral data that can follow them for life.

Captain Phish-Hook

Bait & Malware

Free game rewards and “prizes” are used as a hook to plant malware, hijack accounts, and steal logins.

Trance

Hidden Platforms

Apps designed to vanish without a trace keep kids one tap away from unmoderated spaces no adult can see.

Myra, the AI Cyber Guardian

SHIELD FRAMEWORK

  • Built on leading global frameworks: Common Sense Media, FOSI, NCMEC, ISTE, CASEL, Esafety, Council of Europe
  • Continuously monitors and adapts to state, national, and international regulations—while adhering to evolving AI safety guidelines.
  • Aligns with 50+ state and international standards and delivers measurable student outcomes.
  • Develops AI literacy and digital resilience at every grade level—ensuring students understand, navigate, and responsibly use AI.

Fully Compliant AI-Powered Digital Learning

AWARENESS TO ACTION

Gamified Digital Learning Across Grades

MASK NextGen Elementary
Elementary

Foundations

  • Learn privacy, safe gaming, and basic cyber hygiene
  • Introduce AI awareness and ethical online behavior
  • Meet characters like Captain Phish-Hook and T.K., the Troll King to understand threats
MASK NextGen Middle School
Middle School

Critical Thinking

  • Build media literacy, empathy, and digital resilience
  • Understand AI risks, deepfakes, and online manipulation
  • Navigate scams, cyberbullying, and inappropriate content safely
MASK NextGen High School
High School

Real-World Leadership

  • Explore ethics, consent, privacy, and AI transparency
  • Analyze real cases and ethical dilemmas
  • Develop digital leadership and responsible online decision-making
See it in action

Step inside the mission.

Watch how research becomes a story kids actually want to play — then step into the world yourself.

The Habit Loop

Gamification + Story Arc: Where Habits Stick

Story brings students back. Game mechanics drive repetition. Repetition builds muscle memory.

Weekly Story Arc24 chapters1 MASK villain per chapter15 min activity + 15 min discussion each week
01 · The Cue

A New Villain Arrives

Each weekly chapter introduces a villain who personifies a real threat: phishing, deepfakes, grooming, cyberbullying. Students meet the risk in story before they meet it in life.

02 · The Routine

Daily Missions

Short daily missions ask students to spot, decide and act, practicing the same safe choice across fresh scenarios.

03 · The Reward

XP, Badges & Streaks

Instant points, levels and streaks reward the right decision, so safe behavior becomes something students want to repeat.

04 · The Repeat

Spaced Retrieval

The AI Habit Engine brings past villains back at spaced intervals, moving safe choices from memory to reflex.

Story = emotional anchor for recall

24 weeks of reinforcement, not one lesson

Tracked decisions = measurable change

Villains make risks memorable. Missions make safety automatic.

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